Post-submission breaking bug fixes
Zeno's Day » Devlog
After seeing some discussion that breaking bug fixes might be ok, and with much reluctance, I am uploading two bug fixes that leave the game unchanged:
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Web Audio nodes were not getting cleaned up, resulting in increasing CPU usage until eventually the audio started distorting. The distortion was less concerning than needlessly burning people’s CPU.
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iOS was showing a black square instead of the generated sprites. So I switched to using Uint8 values (as I think I should have been all along) instead of Float32. I only observed this on iOS.
Files
zday-html.zip Play in browser
Version 0038 Aug 15, 2021
Zeno's Day
An avant-garde walking Zim. Dream Big!
Status | In development |
Author | moonorfryingpan |
Genre | Adventure |
Tags | LOWREZJAM |
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